prof: (Default)
Quinn ([personal profile] prof) wrote2011-01-04 05:33 pm

Let's Play Super Touhou Wars

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MAKE REIMU MORE UNHITTABLE



New item!

Rumia gets an Oni Claw, increasing her HP and armor.

ONWARDS



In addition to the supernatural mist around here, there's also regular mist!

Probably because it's the Misty Lake.



Reimu says that humans rarely come here due to it being a hella dangerous place!

Keine suggests that it might be due to proximity to Youkai Mountain.



Reimu doesn't really want to loiter too close to that mountain. It's a strange place, with all sorts of unusual things, like Kappa, Tengu... or even a second shrine maiden.

She still doesn't think that there is one.



Anyway, off we go!

Even though it feels oddly cold around the lake...






It's a mysterious stranger!

She seems to be wondering where "Dai-chan" went.



A name is provided!


Cirno
Species: Fairy
Ability: Manipulation of cold
Disposition: Strongest


Fairy report! They haven't seen Dai either.



The other fairies are wondering why Cirno's looking for Dai, during a game of hide and seek where Dai is It.

The answer seems to be that Cirno is a goddamn moron.



Daiyousei located!

But she's with a bunch of humans and youkai. A doll user, a kappa, and an evil-looking magician.



THEY'RE COMING THIS WAY

ENGAGE: OPERATION RESCUE DAIYOUSEI



Chapter 6: Encounter over the Misty Lake





Marisa and her bros have arrived!



FOOOUND YOOUUUUUU



Before Dai can handle this eloquently, Cirno demands that those DASTARDLY FIENDS unhand her friend, or suffer her wrath!



Genius that she is, she's already figured out Marisa's sinister plan to eat Daiyousei.



Since for some reason these fairies listen to Cirno, they now earnestly believe that we are an evil organization trying to use Dai as bait so that we can eat them.

Seen through so easily!



Looks like there's no way out of this without a fight.

LET'S GO



As we approach, there is some dissent in the fairy ranks, as the remember how powerful Marisa and Alice are!

There is talk of going home instead of hanging around to fight.



Cirno is confident in their victory!

By which she means she'll freeze anyone who suggests mutiny again.



Dai is kind of bothered by this behavior. She has to stop Cirno!



Meanwhile, the Alpha Team has arrived!

Looks like the battle's already starting.



Both groups look to be here for the same reason! Marisa's pretty happy with showing up slightly earlier.

Cirno is nonplussed at the appearance of even more bad guys!



Team Bravo gives Team Alpha a rundown of the situation! Reimu is just gonna blow up whoever's in her way regardless, so Dai'd better get to Cirno first!



Assault on Cirno Island, commence!

First step is to wipe out these danmaku-spewing fairies.



While Alice and Nitori help with this operation, Dayousei and Alice slip around the southwest side, where there isn't any danmaku field to slow them down.



Or wasn't, until the enemy started picking up the pace!

This map is getting a bit complicated, so let's form a PLAN DIAGRAM because it sounds fun.



MAP SCREEN

Reimu cuts around the back to take out the fairies on the far side, meetaing up with Alice as she goes around the other way. Youmu, Keine and Rumia punch straight through the danmaku field, meeting up with Marisa from the far side. Meanwhile, Nitori pushes through the slight gap in the field, flanking Daiyousei on the other side as she punches through to reach Cirno.

This level of planning isn't really necessary for a battle this easy, but I like diagrams!

Good?

LET'S BEGIN



The non-danmaku-shooting fairies get quickly picked off by ranged attacks!



Reimu has to fight her way through a couple danmaku fields, but she does so the old-fashioned way: Blow up the people who started them!



In an unexpected development, the fairies in this part of the formation all swarm Alice, opening the path for Nitori and Daiyousei! ONWARDS



There! Now nothing's standing between Dai and Cirno besides Cirno's danmaku.



While she won't be attacking Cirno, Daiyousei can help knock out the Cirno Army!



[ BGM - Flap & Frappe & Flappe ~ Beloved Tomboyish Girl ]

We're in range! Cirno tries to figure out whether or not you can freeze a ghost.



ICICLE FALL



Youmu dodges the attack via the brilliant tactic of not actually moving!



Meanwhile, the last mook fairy is taken out by doll grenades!



Distance closed!

Time for a CONVERSATION.



Dai is glad that she finally found Cirno! It was hard, because Cirno is really good at hide and seek.



Cirno accepts this praise as her due, and makes sure that these weirdos didn't do anything weird or scary to Daiyousei.



Daiyousei, sadly, is totally unable to convince Cirno that these guys aren't supervillains.



Freeze Sign - Perfect Freeze



An ultimatum is laid down! Daiyousei has the duration of this spellcard to make Cirno see sense.









Miraculously, that was all dodged!



The especially annoying special effect of Perfect Freeze is that everyone in its range has no Move command. They're stuck in place!

Fortunately, battle isn't my intent at this point.

CONVERSATION ROUND TWO



Cirno tries to get Daiyousei to get the hell out of here, because spell cards are dangerous!

When Dai tries to tell her that Marisa & friends aren't bad people, Cirno assumes it's because they were bullying her into saying it.



Daiyousei relates the story of getting saved from the black things by Marisa. So please, stop this attack! You promised you wouldn't use your power like this!



IT'S A VICTORY FOR FRIENDSHIP



All right, off we go! So long, Cirno & Daiyousei.



It's another one of those punks!



Because of the time she spent in the heart of Cirno's spell card, her wings aren't working properly!



"Your endgame is sloppy, shrine maiden of Hakurei!"




It's the second shrine maiden.



After dispatching the black fuzzball, she properly introduces herself. The wind priestess of the Moriya Shrine...


Sanae Kochiya
Species: Human
Ability: Invocation of miracles
Disposition: Confrontational


She's been waiting for this moment...



STAGE 6 CLEAR



To be continued


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