prof: (Default)
Quinn ([personal profile] prof) wrote2011-05-14 11:03 am

Let's Play The Spirit Engine 2


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Chapter 6: On Top of the World


Part 3: You Don't Belong In This World





We're on the mountain!



Yetis! Sturdy ones!

Time to bust out the large guns.



The thing in the back is one of the previously-mentioned Iceeni. Demonstrated here is its obnoixous ability to freeze my party members.

They can also do magic damage, to best to keep PyanPau out of the front.



We're getting pretty badass here, man.



In the next battle: Chillsplinters!

They're tough, but not Large, so any attack will do, really.



Their form of attack involves moving underground, making them tricky to pin down.

Damage isn't too bad, fortunately.



They are quite relentless, though, attacking quickly and randomly and overall being exceedingly dangerous.



Two of them are down, two of us are down, WE'RE GETTING BACK UP FASTER.....



That was alarmingly close for a random encounter!



Anyway, I'm gonna fight the enemies in this zone for a while.



A long while.



A VERY long while, in fact.



A jillion levels later, it's time to advance!



Onwards to the next mandatory sidequest!



I foresee nothing horrible happening here.



Bats don't normally do this.




Count Cristoff? We've come to resolve your attacks on Littlehampton. Can we talk, or is this going to get ugly?


Littlehampton... Those sullen, ungrateful, treacherous peons. They torched my family in exchange for their miserable homes.
I stood here and watched the flames rise around me. My poor children, I hear them burning but I cannot reach them...


We realize that a great wrong has been done to you, and we are sympathetic. Perhaps we could arrange some sort of reconciliation...


No! There can be no peace! I will drain you dry and return to finish off the scheming peasants in the valley below who were craven and stupid enough to send mere mortals to challenge I, Count Erastial Cristoff!


Ugh. Really, I don't know why we bother to be so nice. I told you we should have just come charging in here and gutted him before he could get his bearings. Now we have to do this the hard way.



BOSS BATTLE
Count Cristoff



The Count is an interesting fight. First off, he has negative regeneration.

Second, his attacks drain health from you - by percentage. The more you have, the more he takes.



That gives this battle the thrilling dynamic of trying to keep our party HP as low as possible without dying.

He's undead, so anti-undead skills will be hurled.



STOP DOING THE FREEZY THING

I HATE THE FREEZY THING



There it is! That's why we want our HP to be low.

It's also why we don't want it to be below 900.



The Count is gaining the momentum again! We have to stay alive!



SUCK IT



Our low health is starting to affect his meal quality!



--?!



The real danger here is that the attack, when it's done, poisons us all.



This is getting nowhere fast!



Tangle him in place, then tear him apart!



He's getting sloppy! We can take him!



And down goes a soul in agony.




Please, you must put an end to me whilst I am weak. I am held amongst the living by the rage in my blood. I am slave to it.
I soar on the night wind as nothing more than a conduit for this blind anger. Only now, when I have bled so much, can I achieve any clarity.
My family has cursed blood in our veins, and for generations we have fought it. The family mauloseum is sealed with heavy stone doors for a good reason. This body will not let me die.


But I thuoght you came back to take your revenge on the townspeople?


No. I don't care about the peasants of Littlehampton. I never did, and that was my problem. I was a monster in life and now I have become a monster in death.
I was never a religious man, but I must be with my wife and children again, wherever they may be. For the last time, I beg you, put an end to me so that the Cristoff family may finally rest together.


I'm so sorry, Count. I hope you find them.




That poor man. What an awful end. I hope I don't go to my grave with so much misery and regret around me that I couldn't rest in peace.


I don't think you have cause to worry, PyanPau. I'm sure there will only be room at your side for friends and loved ones when the time comes.


I hate to break up such cheerful contemplation, but we have more immediate concerns. I can't see the Master Turnkey anywhere around here. We're not going far up the mountain without it.


The Count must have stored it somewhere else for safekeeping. The upper levels of the castle are in ruins, but the family crypt may still be intact. We should search there first.



Loot!



Next: Tomb raiding!


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