prof: (Default)
Quinn ([personal profile] prof) wrote2012-07-30 05:27 pm

Let's Play Super Touhou Wars 2


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Last chance for upgrades!

No new characters. Let's get on with it already.



Final Chapter: Offering to the Falling Flowers





What an unslightly tree. I'd like to never have to lay eyes on it again...

Yukari, the seal on the Saigyou Ayakashi is...

There is no cause for concern. Thank you for informing me.

That's the kitsune from before... but who's that next to her?

That's the great youkai known as the sage Yukari Yakumo.

Is that her? I've heard rumors.

You're late, Yukari. Why are you bothering to show up now?

Could this be about the underground thing...?

Indeed, I heard from Ran... you entered the forbidden land.
However, that isn't what I'm here for.

Then what are you here for?

First is this tree. I appreciate your stopping the Saigyou Ayakashi.
Well done, Reimu. You properly resolved this incident.

What's all this "well done" talk? Next time Gensokyo's in danger, lend a hand.

I was confident that this would happen whether or not I stepped forward myself.
The Saigyou Ayakashi's petals are falling. It will be laid to rest once more...
There won't be a full bloom after all.

If you have something to say, spit it out already.

In other words, we solved the incident without your help?

It doesn't matter what I meant. I wasn't expecting so many of you to come, though.

We sort of became a good-sized group on the way here.

Our former enemies from the Scarlet Devil Mansion and Moriya Shrine lent a hand...

Even we weren't expecting to be helping the humans today.

How time flies.
In the old Gensokyo, humans and youkai would never think of joining hands so readily...
And yet today they resolved an incident together.

Maybe. It doesn't feel too special to me, though.

And that's that. Can we leave now?

Normally yes, but things have changed now.
Let's talk a little longer.

Eh...?

Show me the danmaku you've built up coming here,
and the current shape of Gensokyo.



Bwuh, the heck?!

I see... so you came here for a danmaku battle.

Stylish, but this could turn pretty dangerous.

What should we do, Reimu? There's no real reason to keep fighting...

...
You're saying that you haven't been honest with me until now.

Reimu...?

All right, Yukari. If that's what you want.
No matter how shady you are, this will show your true colors.

I don't really get what's going on, but we gotta beat her now, right?

I guess this is our celebration for getting the spring back...

If it's a fight you want, then sure.

If that's the Sage of Youkai, then we can't just turn her down.
Shameimaru, Inubashiri, will you come with me?

I came with you this far, I'm not abandoning you now.

The incident is resolved, so I'm off duty now, but...
It's a chance to take on a heck of an opponent. It sounds fun.

Then let's go, Yukari. I promise it won't be boring!

Then lets continue our conversation for as long as these flowers fall.
Until the end of this game of turning seasons.



Victory Conditions
Yukari defeated.

Defeat Conditions
All allies defeated.

Bonus Conditions
All of Yukari's spell cards captured.



Twenty-six underlings, Zenki, Goki, Chen, Ran, and the great sage of youkai.

Let's do this shit.



The core of the enemy force is large spirits surrounded by small ones. My first task will be to wipe out the weaker enemies, as I can often take them down in a single attack.



Even when they do survive the first hit, the counterattack is easy enough to dodge!





But the spirits aren't the only enemies on the field!

Everyone is gearing up on turn 1 - all the underlings are attacking, and the bosses are already setting up their danmaku fields.





About half the enemies on the map dogpile on Marisa, which doesn't work out to well for them - a single Illusion Laser can take down any of the small spirits.



Beginning of turn 2! That is a large danmaku field.







As we advance, the big spirits come into play! They're over twice as sturdy as the small ones, and have more potent danmaku as well. However, they have a weakness...



Their total attack range is 3-7. In other words, they're completely vulnerable to melee attacks!



Thusly do we all crowd around them like they have really interesting personal lives.



The enemy continues to advance as well!

Alice is powerful at every range except for point blank.



Turn 3!

I really have to do a dedicated push to the northeast on this turn.





Marisa brings the fight to the bosses! First hit is on Chen. We're gonna work our way from the edges into the center.

Or so I thought...



Long time no see, Reimu. Have you been well?

...

Ignoring me? How cold.

Whatever. You said this was a danmaku battle, so I'm waiting for you to start.
If you wanted to talk, you should've said so from the start.

Hmhm, if there's something you wish to know, then ask.
I'll show it to you, then. That which lies beyond all the borders, the abyss between truth and danmaku...



[ BGM - Fall Into Dream, Boundary of Recollection ~ Necrofantasia ]





Yukari can hit Reimu.

She didn't, but the possibility exists.



Turn 4! We're almost out of mooks to slay.



The Three Fairies take out the final large spirit!



Sakuya takes out the last small spirit!



Alice takes out the last fuzzball!

Now it's just us and the five people with names.



Crappy generic crow underlings!

These two have two attacks each, both of which have a maximum range of 3. This makes them easy pickings.





Forgive me, Raaan!

Four to go.



Our first hit against Yukari! Reimu's standing next to people with defensive support now. It's insane that I have to do this.

Let's take a look at what we're up against!



Special skills! Yukari can move to any space on the map (although she tends to stay still), and all attacks do 700 less damage to her, at the cost of 5 MP.
Also, when her Power is over 130 (it is now), she gets +30% accuracy, +30% evasion, and 10% critical rate.
Also, she ignores the penalty to accuracy and damage most characters get when attacking from over 6 spaces away.
Evasion is mediocre, but accuracy is extremely high.









Ran's here, too! Not a huge threat, though. I mean, come on, only one lifebar and no map attack.

Also, we're basically a big pile of awesome badasses.



These two are putting up more of a fight than I expected! They have over 13k HP each, and impressive defense.



Nice to meet you, miss Yakumo. Now, what brings you to this place today? Do you have some sort of connection to the mistress of the Saigyouji estate?

Another youkai of old. I wonder how well you can keep that composure.
I'd think the proud name of the tengu would be sullied by one such as you working together with mere humans.

What an old-fashioned way of looking at things. What matters to me is finding the most interesting situations, and taking the best pictures I can.

Stepping in with such recklessness can lead to some quite painful experiences.

And emerging unscathed from those situations is my own personal sense of pride!





So far so good! Yukari has yet to land a blow.



Zenki and Goki are down!













Sanae's been learning from Reimu!



Yukari, I'm withdrawing.



And now, there's just one enemy left.



At least for now, Komachi can slip in attacks from outside of Yukari's maximum range!





This is where our support chains really start to pay off. The more offensive support we have, the more attacks we can make without suffering frighteningly accurate counterattacks. The more defensive support we have, the more we can minimize damage on HER turn.

Max HP: 14,000.



I suppose I should be thanking you for your part in resolving this incident, miss ordinary magician.
It's good that there was at least one ordinary human going through that door with Reimu.

I feel like I'm being insulted by how much you're using the word 'ordinary'...

I mean it as praise. You personify the fundamental nature of the danmaku battle.

You're really annoying, you know that?
For such a long-lived youkai, you almost act human sometimes.

I do so because it pleases me. I'm bad at throwing away old habits.





Her accuracy seems to be creeping up as her health drops. Time to roll in the supers!



Summer, autumn, and now in winter... I have to thank you for looking after Reimu for so long.
What do you think of the bonds between humans and youkai being forged by Reimu and Marisa?

I'm just another one of their group. I can't assign a value to Reimu or her friends.
However, even in this short time I've been able to ascertain the strength of their hearts.

What a subjective argument. I'd expect no less from a historian, though.

I've been paying close attention while I've been with Reimu.
Providing information in times of crisis, impartially binding together the strands of history... that's my role in all of this.





Perfect dodge record broken!

We're almost done, though.

















SPELL BREAK



Look, the Saigyou Ayakashi is dying...

You've certainly got power. I can see how you were able to resolve this incident.

Are you fighting us to judge our power?

I wanted to see your power that was able to calm the raging cherry blossoms.
In return, I'll tell you a story of a time long forgotten.

A time long forgotten?

The story of the life of the girl sleeping beneath the Saigyou Ayakashi, the maiden who bore witness to death.
A tale of a girl entranced by the butterflies of death, and the youkai she met...
It's a story of a time almost completely disconnected from the here and now.



To be continued



Stopping for now? Thanks for playing.
...The great sage of youkai, Yukari Yakumo. Her power runs unfathomably deep, and her wisdom is unfathomably vast.
What is the great truth waiting at the end of this ultimate confrontation?
Even I can't answer that. Reimu, Marisa, you have to come back victorious, no matter what!
Super Touhou Wars 2, Final Chapter: Offering to the Falling Flowers.
...I'll be waiting for you, at the end of this final battle!


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