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Quinn ([personal profile] prof) wrote2014-11-18 07:22 am

Let's Play Umineko Chiru, Episode 5 Scene 4: The Red Blade


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Beatrice

The Golden Witch and the Endless Witch. Beato's piece, who speaks on behalf of the Illusion of the Witch. She claims that all of the crimes on Rokkenjima were caused by the Illusion of the Witch. In the 5th game, she clashes with Bernkastel, who denies this illusion.

Because she herself is nothing more than a piece, and the higher-plane version of her has lost her position as Game Master, she does not know the truth behind the 5th game. This means she is in a different position than the one she held in previous games.






BGM: Moonlit Night

The 1985 Conference has ended with Kinzo in a bad mood! Hopefully he won't write some weird will and then murder everyone.



The boat carries the guests away from Rokkenjima.

Back on the island, only the servants and the head family remain.



Krauss has been overwhelmed with anxiety the whole time, out of fear that Kinzo's death would be found out. However, nobody seems to have caught on.



Kumasawa and Kanon get a month's pay as bonus for their excellent jobs pretending Kinzo is alive. Back to business as usual.



After the hubbub dies down, Natsuhi retires to the garden to have exotic tea with Beatrice. As they drink, they talk of Natsuhi and Krauss's travels from before Jessica was born.



Krauss is more relaxed and innocent when away from Rokkenjima, showing his feelings more openly.

Once they're removed from all the stress of the family affairs, it's definitely clear that they really do love one another.



Beatrice sees a bit of herself in Natsuhi, and takes a liking to her.

Natsuhi's plan, so far, has been rock solid. She worked out every detail of what "Kinzo" was doing during the conference, and created that reality through the actions of herself and the servants. Truly an impressive display of magic.



Sorry, Natsuhi, Kumasawa is a much, much more powerful witch than that.






...Ronove was kind of enough to make us some of that Dimbula tea, too.
...Nnn...



Battler puts a teacup in Beato's hand, lifting it to her lips.





They fought vicious battles of red and blue once. Those days feel like a distant memory.



...
If that's what you're after, the same trick won't work again, so give it a rest.
...
Hey, isn't it about time for you to start laughing loudly, saying 'Caught you, dumbass!' or something? Any kind of joke stops being funny if you use it too much!
...
Laugh. Just like you're cackling over there as you drink with Natsuhi.
...
Can't you at least grin?





Battler shakes his head. Bernkastel looks at Beato's empty expression, and says something difficult to understand.



For what?
Beato is like this as a result of your victory.
What are you talking about?
You said something interesting in a previous game - that this would be torture where you both torment each other. That was right, and you won that torture game. That's why Beato's soul was killed, and why she became a doll-like corpse.
Are you saying... that I did this to Beato?
The battle ends when one of you loses the will to try and win. As far as the battle between you and Beato goes, the conclusion has been reached. It probably happened without you noticing, though.
In that case, why hasn't the game ended?



In the past, I supported you when it looked like you were going to give in. You probably couldn't perceive it, but I assisted you by giving you hints and making things go your way. Remember how I saved you?



In the same way, Lambda is supporting Beato. This time, Beato is on the verge of giving in. That's why Lambda's giving her support. That's what the shackle is. By refusing to let her resign, she's saved Beato within the game.
How does that work?
There are only two ways for this game to end: Either one side will accept defeat and resign, or one side will win the game with a checkmate. Beato was about to collide with the first way, so Lambda crushed that chance and managed to just barely avoid losing. That's a wonderful bit of support within this game.



Battler and Beato both fought with everything they had, and Beato acknowledged her loss. She entrusted everything to him.



I'm starting to feel like truth doesn't matter any more. That way, the game doesn't matter as long as Beato is satisfied. Beato resigned. I'll ignore the truth about this Illusion of the Witch and return home with my family. Is there anything wrong with that?
What's this? Beato has started to look like she's in pain every time you get close to the truth, so you're suddenly going easy on her? Then just go as easy on her as you can. Why don't you just let Beato win, while you're at it? Then your little sister can have a lonely, tragic future forced on her endlessly.
That's not how it is...



in that case, make sure you kill her. Kill the witch without fail. In the last game, you said it at Beato's request. You said 'I'll kill you'.
Yeah, that may be true, but that doesn't mean you get to complain about it.
Did you know? When you tear one of your fingernails out, it's better to do it in one go. Pulling it out like you do... timidly, twisting and slow... hurts much, much more. What you're doing sounds much more like torture to me.



As long as you don't lose that willpower. I'm betting on you, all right? Make sure you don't forget. Unless this game is resolved, you will never be released. You won't be allowed to abandon this game, either.
I get it.
I know what Lambda is after. She wants to make you lose your will to fight just like Beato, to make you a pair of living dolls, and to keep this world in perpetual equilibrium. You don't want that, do you? I wouldn't like it, either.
Why should I care what you want? Still, I won't throw this game away. I won't abandon the responsibility of fighting with Beato.
I'm glad our goals are the same. So, this means you'll be able to kill this child without any hesitation, right?



Can Beatrice hear those words?

If she can, do they hurt her?



It's the same as it was with Kinzo. Beatrice doesn't exist. This is an illusion that Natsuhi created, believing that she thought up a brilliant plan to overcome hardship by borrowing a witch's power. The only reason it looks like the two of them are drinking together is because Lambdadelta, the Game Master and the one who is telling the story, interpreted it that way. If you stare without a fragment of love for Natsuhi, you won't see illusions like that. That's why, with my eyes, all I can see is Natsuhi all alone, drinking her tea in silence.



That's a delusion that Natsuhi's showing us. Beatrice doesn't exist there.



Yeah, that's probably true. I think your theory is right. But don't say that in front of Beato.
It doesn't matter where I say it. This is Beato's world.
Also, it's not like I'm protecting Beato, but there is a possibility that Natsuhi really is drinking tea with some unknown person X calling themselves Beatrice. This scene takes place a year before everything. The number of people on the island on this day has never been shown with the red truth.
...Sure. Even Lambda hasn't said anything in red about the number of people on Rokkenjima on this day.
In that case, it's possible for Natsuhi to claim that she really did drink tea with a woman calling herself Beatrice. Just like I can't deny your theory, you can't deny mine. That means you can't say for sure whether the Beato there is an illusion or not.
Oh, the cat box theory? That might have worked on Beato, but it own't work on me.
Why?







Beato groans in pain.

Another illusion crushed.



As long as nobody can refute that small happiness, it's Natsuhi's truth.

Battler begins to understand just how cruel the Red Truth is.



In a battle with a witch, it's a blade that sometimes tears your theories apart, but sometimes becomes a weapon you can fight back with.
I know. So what?
Don't use it without reason. A blade is a tool if you use it when you're supposed to. If you use it out of malice, it's a weapon.



This isn't about the Illusion of the Witch. It's about Natsuhi's privacy. How could anyone have the right to expose that?
Do you want to acknowledge that a witch actually existed here and drank tea with Natsuhi? Weren't you trying to deny the existence of witches?
Yes, during the game of the two day period from October 4th to October 5th, 1986. But I have no desire to question whether or not witches exist outside that game board. In the first place, it's impossible to deny the existence of witches because of the Devil's Proof. And, according to the rules of this game, saying something like that in red is a forbidden move that leads to a stalemate. You can't deny the existence of witches, even with the red truth.
I never thought I'd hear you talk about witches existing. Not bad, Lambda. You've done a good job of making Battler stuck between his human culprit theory and the thought that it doesn't matter whether witches exist or not. She really excels at controlling a human heart... Looks like I'd better start helping you out even more.
I really couldn't care less about you two. Disappear. This game is between Beato and me. We're gonna keep this game to ourselves.
No way.
What?





...Bernkastel and Lambdadelta... Virgilia called them your friends, but... you really should choose your friends more carefully. Or wait, maybe they actually make a good match with an ill-natured person like you.
...





When Natsuhi leaves, there's only one tea cup on the table.


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