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Thanks for waiting for me to finish school! Let's get back on track.

I don't like doing this map until I have Currier-Bell, hence why I held off until now! I shall do battle with Delas-Ethos the, uh, Baron? I think. Same class that I fought on the first stage. The reward is the lukewarm earth Natial Gia-Bro.

Our map is long and narrow, with a small, elevated platform off to the side in the center. Neither of us start with any Stones.
Our first order of business? RUSH.

I'm using D-Alma here because it has the highest move speed of any Natial I own. I'm not even stopping on Stnoes, just leaving a Pelitt behind to deal with them later.

What I lose from this is a lot of early-game MP. What I gain? The front is established with six Stones in my territory and three in his. I have the initiative!

Next order of business is to capitalize on the high ground. I drop an Ae-Ferrion here...

...and rain mace-arrowy death down on the Natials below! Holding onto this platform is crucial to success.

And now, it is time to unveil my newest weapon: The warrior maiden, Currier-Bell!

With the last fire natial out of the way, my new air Natial can be used to her full extent.

Currier-Bell swords bitches with awesome strength, but even that isn't her true power! But I'll get back to that in a minute,

Because this Guene-Foss is sabotaging my valuable position! Time for damage control.

That star is the symbol for when you do 10 or more damage in one hit. In other words, OHKO. It is a wonderful thing to see from my Natials.

And I've lost control of the pillar now. This is very bad, because if they get much farther, they could claim my undefended rear Stones.

Batman is taking damage! Must spam fire to counter this threat!

OK, we're good. Whew.

It is now time to unleash the true power of Currier-Bell!

Also the power of Prof sucking at screencapping. I'll get it next time!

There we go. Currier-Bell rains judgment down from the heavens, hitting a target within 3 spaces and all adjacent targets, for a substantial chunk of my MP.

God I love these things.

By all means, spend your remaining time in this world summoning more earth Natials!

Wheeeeee


BATMAN HASII WONED

For my troubles, I am rewarded with the earth Natial Gia-Bro! It has similar powers to Currier-Bell, but is also amazingly slow, so I don't tend to use it much.

And plot! I have opened the fourth set of stages! Which I will begin in another couple entries, after I finish the third set.

I don't like doing this map until I have Currier-Bell, hence why I held off until now! I shall do battle with Delas-Ethos the, uh, Baron? I think. Same class that I fought on the first stage. The reward is the lukewarm earth Natial Gia-Bro.

Our map is long and narrow, with a small, elevated platform off to the side in the center. Neither of us start with any Stones.
Our first order of business? RUSH.

I'm using D-Alma here because it has the highest move speed of any Natial I own. I'm not even stopping on Stnoes, just leaving a Pelitt behind to deal with them later.

What I lose from this is a lot of early-game MP. What I gain? The front is established with six Stones in my territory and three in his. I have the initiative!

Next order of business is to capitalize on the high ground. I drop an Ae-Ferrion here...

...and rain mace-arrowy death down on the Natials below! Holding onto this platform is crucial to success.

And now, it is time to unveil my newest weapon: The warrior maiden, Currier-Bell!

With the last fire natial out of the way, my new air Natial can be used to her full extent.

Currier-Bell swords bitches with awesome strength, but even that isn't her true power! But I'll get back to that in a minute,

Because this Guene-Foss is sabotaging my valuable position! Time for damage control.

That star is the symbol for when you do 10 or more damage in one hit. In other words, OHKO. It is a wonderful thing to see from my Natials.

And I've lost control of the pillar now. This is very bad, because if they get much farther, they could claim my undefended rear Stones.

Batman is taking damage! Must spam fire to counter this threat!

OK, we're good. Whew.

It is now time to unleash the true power of Currier-Bell!

Also the power of Prof sucking at screencapping. I'll get it next time!

There we go. Currier-Bell rains judgment down from the heavens, hitting a target within 3 spaces and all adjacent targets, for a substantial chunk of my MP.

God I love these things.

By all means, spend your remaining time in this world summoning more earth Natials!

Wheeeeee


BATMAN HASII WONED

For my troubles, I am rewarded with the earth Natial Gia-Bro! It has similar powers to Currier-Bell, but is also amazingly slow, so I don't tend to use it much.

And plot! I have opened the fourth set of stages! Which I will begin in another couple entries, after I finish the third set.