prof: (Default)
Quinn ([personal profile] prof) wrote2015-01-30 07:36 am

Let's Play Umineko Chiru, Episode 6 Scene 29: The Logic Error


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BGM: Engage of Marionette

I judge it to be effective. He's presented logic that doesn't violate any of the red truths, and I've finished checking it. The move by the player on the witch side, along with that final red truth he repeated, is effective. Battler, for the first time, I have to say I think you're incredible.



Well... DONE. To think that you escaped the room... without removing the chain... simply SPLENDID.







Lambdadelta has to stop for a moment to admire Battler's strength.



Battler had been hiding in the closet. Then, during the disturbance in the bathroom, he escaped into the hallway, as Erika predicted. That's why she rebuilt the chain to block him.



Kyrie's death hasn't been confirmed in red.

She can still move.







It was declared in red that Battler was not hiding in the room.

It just wasn't declared in red that nobody was hiding in the room.

By this trick, Kyrie was able to save--



BGM: Golden Slaughterer

Wh... What do you mean?



Why not? There's no red saying that Kyrie can't save Battler! Wait a second, how are you using the red truth?!
...Dlanor's red truth is effective.
Requesting permission to unsheathe red key.
Permission granted. Please do it, Dlanor.
How... How can you give that permission?!
Effective. As part of an impartial judgment, I guarantee this red truth.
Without telling us your reason?!
We'll tell you that soon. Very soon.
Battler hasn't proclaimed Kyrie dead with the red truth yet! It is allowed for Kyrie to be playing dead! And the duct tape has already been used on three rooms, making it impossible for you to seal Kyrie's room! So how can you use the red truth to say that Kyrie can't save Battler?! That red truth has no basis!
We'll tell you its basis soon. But more importantly, Lambda... the logic with Kyrie has ceased to function. You should probably find another piece to switch places with Battler, don't you think?
Nn... yes. There are still pieces that can save Battler.



Then let's switch it to Natsuhi. Ushiromiya Natsuhi switched places with Battler!
Dlanor. Do it.
As you WISH.





Th-Then Eva! Ushiromiya Eva!
Ushiromiya Eva cannot save Battler.
Then Rosa! Maria!



O-Objection! Erika doesn't have the detective's authority! How can she use any red except for the duct tape seals?!
Objection overruled. Not having the detective's authority does not imply that one cannot use any red at all. There's something she can use. Right?
Yes, there is. There are several exceptions that even humans without the detective's authority can use.
Insane... There's no way.
YES, there is NONE. However, there is a certain action permissible only to humans without the detective's authority... and it can become a truth of such overwhelming credibility that witches can easily raise it to the level of red TRUTH.
A certain action... permissible only to humans who aren't the detective?
Y... You don't mean... Erika... you...
...I've got it. Yes... if I'm right... this red truth is effective...
I don't understand! Was there some power that could only be used without the detective's authority?!
...There is. There is just one.
So you've finally noticed. That's right. That's the only reason I abandoned the detective's authority this time around. You told me I could make the detective proclamation whenever I wanted, right? Well, unfortunately, I am no longer capable of making that proclamation.



Y-You mean... wh... whaaaat?!
In this game, it is impossible for humans without the detective's authority to examine corpses perfectly. So... there have been several tricks where the dead have all been faking and walking around where they please. You probably thought you could use that logic to create several impossible crimes after this. When I said I wouldn't make the detective proclamation, somewhere on the inside, you must have thought 'I've won'.
You're pretty sly yourself. You gave me the duct tape seals, seemingly out of mercy, but that was because you planned to have all of the first twilight victims survive, band together, and carry out the crimes. So, you gave me only three rooms' worth, which wouldn't cover all six people.
No matter which rooms I sealed, at least one of your underlings could move freely. You must have been plotting to use that to corner me. But too bad. Your naivety really pisses me off. Stupid man!
...I admit it. I admit that I fell for your monkey show, and that in my pride, I tried to show you some mercy. That's right... even without the detective's authority, there is a way... a way to make sure that a corpse examination cannot fail.



The more you know, the more reliable your examination, and the more the odds of your examination being correct increase.





Without the detective's authority, I can't tell whether the victims are dead or faking. So, I needed a way to be sure. And, if possible, it would be preferable if they were removed from the game board so that they couldn't make a mess of things later on.



What... on... earth...
Of course, she couldn't just kill them however she liked. It had to be a perfect way of killing, good enough that their deaths could be determined with the red truth. Erika made sure of that.



E... Effective. No human could survive... after having their head sliced off!
C-Could you have severed all of those heads without getting any blood on you?!
You could take a large trash bag from the kitchen and grab the knife through it. Then, if you covered the entire corpse with the trash bag as you did your work, you'd block nearly all of the blood spatter.





Are you insane? What kind of mystery would ever allow something like that?!
I can't believe I'm hearing this from a witch on the fantasy side. Oh, and don't worry. I didn't kill you. I didn't have time to sever the head of the last one found, so I just sealed your whole room with the duct tape you gave me. Then again, that might've been because I knew this would happen and wanted to watch you struggle... oh, that's right. Just like I can say that I killed them in red, I can say one more thing.









Beato understands all of Battler's game now.

This wasn't the story of a serial murder. It was the story of a prank being played on a detective.



The victims all chose their own rooms and faked their own deaths, all in nice, comfortable rooms. Nobody died at all.





Ashes to ashes, dust to dust. Hey, Battler? Let's continue the game! Please present a different human to switch places with you. If you don't, your trick will become a logic error.
D... Dammit, dammit, dammit, dammiiiiiiiit!
Battler, please, calm yourself! Now's the time to wipe our tears away and fight! Even if you've lost five pieces who can save you, there's still the 11 people in the guest house!







Bwaaaattleeeerrr! Pweease, look at thiiiiiissss! Whaaaat aarrree theeeeeese?! Look, here, here! There's something attached to the door! What is it?! What is it?! Hey, what is it, Gertrude?!
...Know that it is the duct tape seal of the cousins' room.
Oh, yeeeaaaaah! Very gooooood! One more! What about this doooooooooooooor?!
Know that it is the duct tape seal of the next room over.
Oh, very GOOD! Okay, you two! Why don't you show everyone watching at home on their TVs?! Please, have a look at the duct tape seals on both doors! So, what do you think of them?! Are they broken, or aren't they? Please, let us have the red truth!





Good. Battler, it is as you SEE. There no longer exists anyone who can save YOU.





Magic needs at least one observer. If no people exist, it's just a delusion.





Okay, Battler? Your logic has been interrupted. Who could have come to save you? You are now in the middle of a logic error.
Ugh... w-wait... I'm still... thinking...!
Battler, you have two options and one obligation. The first option is to build a new thread of logic to reconstruct your closed room trick. The second is to come clean and admit to your logic error. Your obligation is to choose one of these options.
It is merciful. There's no restriction on the amount of time you have to make that choice. That's right, your time is endless, eternal.
I'm sure there's some way... some twisted logic that can get you out of this... anyway, I'm sure there's still some way!
I'm thinking about it! What about you, Beato?! Let me know if you find anything... I'm sure the old Beato... could have managed something... she built up several closed rooms like this...!



Yeah, I'm sure you'll think of a good trick. Eventually, surely, probably, maybe. Pretty sure it's impossible, actually.
So then, Battler, let's go back to the guest room. From now on, that will be your world.



Here's the room you'll spend your days in from now on. You just need to escape from this room by any means you want.
However, there are conditions. As I believe you know, these were all things you forced on yourself.



But... he couldn't possibly...
He couldn't possibly do it? He made this closed droom himself!
We have set up just one exit other than the door. That one's in the bathroom.
My merciful master has arranged for a last way out if you fail to think of any trick to escape. Please, listen up!



Are you saying... that I can use these to escape...?
Yes, please feel free. It's a present. However, no matter what you use, you can't lock the room from the outside, and you can't fool these seals either, okay? These tools aren't here to help you pull some trick with the chain lock. They're here to let you escape from this room in a more direct way...
How... am I supposed to use these...?
Not bad, Bern. I see that your mind's as grotesque as ever.
There is an exit that leads directly outside from this bathroom. Can you find it?
You don't mean...



Please, where is it?! Tell me! We can't let the game end like this!
...There...
Huh? Where? Under... the bathtub...?
Can't you see it? There's a round hole that leads straight out of this room.
It's a bit small, though.
You... you... aahhh... nnggggyaaaaaaaaaaaahhh...











But Bern, at that rate, just the hand holding the nippers will be left.
That's why we have the wire. Beforehand, Battler will have to wrap the wire around his wrist, then stretch the other end out into the corridor through the crack in the door. You should be able to fit just a wrest through the crack left by the chain lock. If you're willing to do that, I'd be happy to pull that wire from the hallway and save you.
My master, if you do that, I want it! Battler's wrist... eheheheheheheheheheheh!



Finding them annoying? Irritating? Obnoxious? Don't worry, it'll get quiet really soon. All noise to disturb your thoughts will now disappear for all eternity, until you can escape from this room.
That's a relief... I'll be glad of the quiet...!
...Here's some advice from a survivor of hell. Enjoy this noise while you can. Even the annoying insults you hear now will bring you fond memories to preserve your sanity amidst the eternal silence.





Did you just call yourself a survivor...? Then, you also...
You know... every once in a while, that terror comes back to me. I wonder whether I really have escaped from that hell. What if... I actually lost my mind a long time ago... and I'm still there, just seeing a delusion of us all chatting happily like this? That nightmare still terrifies me... and so, I need to constantly feel, truly feel that this isn't a dream. Hey... are you guys... really... real? You aren't just an insane delusion I'm having inside that hell, right? ...Right...?



Battler, get a hold of yourself! I'll think deeply upon it as well! I'll think of a trick to escape this room with all I've got! I will come to save you!
Beato.. I'll definitely think of something... just watch...



...Later, Battler. Good luck.
Battler, don't give up! You will certainly think of a trick! I'll think as well, and I'll come to save you!







D... Damn those bastards... It can't be that hard to get out of a room like this... I mean, rooms are made so that people can come in and out of them, right? If they can't do that, you wouldn't call it a room.



Battler opens the lock, and a collar locks around his neck.





So the prisoner is locked within his prison, where he is to spend eternity.





The game is suspended until Battler thinks of a new trick.

That might not happen in the next thousand years. It might never happen at all.



Th-There's no need to say 'so long'! We'll... We'll think of a trick right away, and the game will resume! We won't take up your time! So stay here a little longer! Please!
We've heard those same words from many witches in the past, and I've heard of hardly any who've actually managed to resume their games. As far as I know, the only two are me and Bern.
Why... Why would a person who knows about that hell throw anoher person in it?! Just because you're bored? Is that all?!



If you two managed to get out of it, then he certainly will! I will save him! I can say that with certainty!
With certainty? You swear with certainty before me, Lambdadelta, the Witch of Certainty?
Yes, with certainty!
...Very well. I was the guardian for the former you, anyway, though the current you is different. I'll take care of you one last time. I'll give you a parting gift.
And what is that...?



Are you listening? The old you was the Endless Witch, Beatrice. You used to love detective novels that depicted impossible crimes, and you used those to make the claim that a witch existed, to make many people believe in magic... as one stage on your path to becoming a witch.
Detective... novels...
Yep. The old you was an avid reader. You loved detective novels, loved closed room murders... and were a super expert on impossible crimes. You searched for and found several closed room tricks, found the single most basic element to all of the tricks, and used that to form the core of your magical compendium. Didn't Battler tell you? He said that the old you would definitely have thought of a way out of this predicament. I agree with that. I guarantee it by the name of the Witch of Certainty, Lambdadelta. THe old you would definitely have cleared up this closed room with a trick.



Y... Yes. We'll see you again soon!






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