Pirates of North Blue
Pirates of North Blue is a tabletop RPG campaign, currently recruiting for players, based on the manga One Piece!
Recruitment Details
I am looking for a maximum of six players, who are able to meet at a regular time (yet to be scheduled - pretty much any day other than Friday is open for me) once a week for a few hours to play. Experience with tabletop RPGs is not a requirement - I'm using a version of the Fate engine, which is easy to learn and easy to play. Familiarity with One Piece is also not a requirement. The game will be run over roll20, a free-to-use online tabletop gaming engine.
The game will NOT initially have all characters involved - the initial party will be around 2-3 people, with a new character being introduced to the pirate crew each arc until we reach the maximum. The campaign will start in approximately one month, maybe a little longer.
Campaign Premise (For people who don't know One Piece)
There was once a legendary pirate, who went by the name of Gold Roger. After many years of adventure on the high seas, he was finally captured by the World Government. However, at his execution, he made a final proclamation - all of the incalculable treasures he hoarded during his travels were hidden in one place, and the first person to find it could have it all, becoming the richest person in the world and the next king of the pirates. Fueled by the winner-take-all race to find the legendary treasure One Piece, a new golden age of piracy begins!
That may or may not be what you're all after, though. The seas are a world of limitless possibility, and everyone has their own dream they're hoping to fulfill. However, all dreams of true ambition eventually lead to the Grand Line...
Campaign Premise (For people who know One Piece)
The initial premise of the series - those first threeish pages of the first chapter - are exactly as canon. However, beyond Gold Roger, no named characters from One Piece exist in this universe. Beyond the World Government and the Marines, no named organizations from canon exist. No named or visited islands from canon exist. New ones will be added to the setting by me and by the players to replace all of these. The party is a new pirate crew on a journey - what that journey entails, I won't decide for you, but it starts in North Blue and probably ends in the Grand Line.
The World
Take off your thinking caps, because this isn't going to make any sense:

This is the shape of the world. The Red Line is the largest landmass in the world, a ring of land stretching around the globe. Cutting across perpendicular to it is the Grand Line, a strip of ocean bounded on both sides by the Calm Belt, home to enormous hordes of sea monsters so deadly that none dare cross. The rest of the world is dividided by the Red and Grand Lines into four oceans, North Blue, South Blue, East Blue and West Blue.
The only safe way to enter the Grand Line is through Rivers Mountain, the point where the four seas meet. From there, the Grand Line is a long, perilous journey around the world. What lies at the end of it? There are few who are certain, but many think that it's the resting place of the greatest of all treasures, One Piece.
Most actual civilization is on the thousands of islands dotting the seas. Communities are tight-knit and usually isolated. The World Government tries to keep things safe, but in the age of piracy, their power only reaches so far. Ultimately, more often than not, this is a world where might makes right, but there are those who think that it doesn't have to be.
Pirates
"Pirates" is a general term for any armed seafaring group that exists outside the jurisdiction of the World Government. Many of these are very bad people - cruel warlords who exploit the weak and oppressed for their own gain. Some are treasure-hunting privateers, sailing free in search of the world's countless hidden wonders. Some are bounty hunters, who the World Government's Marines have a strained but tolerant relationship with, due to their common enemies. The one thing all pirates share is an absolute freedom to live their lives however they please.
Notable pirates will be given official bounties by the World Government in order to kep bring them to justice. These can be anywhere from a pittance of a few hundred Berries (100B ~= one dollar) for small-name pirates to hundreds of millions for the most dangerous scourges of the seas. Many pirates use these numbers as a way of measuring who has the strongest reputation - having a massive bounty draws respect from other pirates, but also attention from bounty hunters.
Devil Fruit
Legends speak of rare and mysterious fruit bearing mighty power. Nobody is entirely sure where they come from, but they are some of the most sought-after treasures in the world. If you eat a Devil Fruit, then it will grant you some incredible power - turning your body into lightning, splitting yourself into pieces, controlling gravity itself, the possibilities are limitless. However, it comes at a steep cost - anyone who has eaten a Devil Fruit will sink like a stone in seawater. So, Devil Fruit users are some of the most powerful and dangerous people in the world, but they also bear a great risk.
Each Devil Fruit is unique, and has a name, usually consisting of a single syllable or word repeated twice (Gum-Gum Fruit, Chop-Chop Fruit, etc). If one person eats two Devil Fruits, the second will act only as a lethal poison.
What I Want From You
1. An indication that you are interested in joining the game.
2. Which days of the week will work best for you. (Ascension players, fear not - this won't start until after that game ends).
3. Character concepts. The crew will eventually need some combination of a Captain, a First Mate, a Navigator, a Doctor, a Cook, and whatever other roles you can think of.
4. Questions about the game or the setting.
5. Your favorite kind of egg.
Respond here or on plurk.
Recruitment Details
I am looking for a maximum of six players, who are able to meet at a regular time (yet to be scheduled - pretty much any day other than Friday is open for me) once a week for a few hours to play. Experience with tabletop RPGs is not a requirement - I'm using a version of the Fate engine, which is easy to learn and easy to play. Familiarity with One Piece is also not a requirement. The game will be run over roll20, a free-to-use online tabletop gaming engine.
The game will NOT initially have all characters involved - the initial party will be around 2-3 people, with a new character being introduced to the pirate crew each arc until we reach the maximum. The campaign will start in approximately one month, maybe a little longer.
Campaign Premise (For people who don't know One Piece)
There was once a legendary pirate, who went by the name of Gold Roger. After many years of adventure on the high seas, he was finally captured by the World Government. However, at his execution, he made a final proclamation - all of the incalculable treasures he hoarded during his travels were hidden in one place, and the first person to find it could have it all, becoming the richest person in the world and the next king of the pirates. Fueled by the winner-take-all race to find the legendary treasure One Piece, a new golden age of piracy begins!
That may or may not be what you're all after, though. The seas are a world of limitless possibility, and everyone has their own dream they're hoping to fulfill. However, all dreams of true ambition eventually lead to the Grand Line...
Campaign Premise (For people who know One Piece)
The initial premise of the series - those first threeish pages of the first chapter - are exactly as canon. However, beyond Gold Roger, no named characters from One Piece exist in this universe. Beyond the World Government and the Marines, no named organizations from canon exist. No named or visited islands from canon exist. New ones will be added to the setting by me and by the players to replace all of these. The party is a new pirate crew on a journey - what that journey entails, I won't decide for you, but it starts in North Blue and probably ends in the Grand Line.
The World
Take off your thinking caps, because this isn't going to make any sense:

This is the shape of the world. The Red Line is the largest landmass in the world, a ring of land stretching around the globe. Cutting across perpendicular to it is the Grand Line, a strip of ocean bounded on both sides by the Calm Belt, home to enormous hordes of sea monsters so deadly that none dare cross. The rest of the world is dividided by the Red and Grand Lines into four oceans, North Blue, South Blue, East Blue and West Blue.
The only safe way to enter the Grand Line is through Rivers Mountain, the point where the four seas meet. From there, the Grand Line is a long, perilous journey around the world. What lies at the end of it? There are few who are certain, but many think that it's the resting place of the greatest of all treasures, One Piece.
Most actual civilization is on the thousands of islands dotting the seas. Communities are tight-knit and usually isolated. The World Government tries to keep things safe, but in the age of piracy, their power only reaches so far. Ultimately, more often than not, this is a world where might makes right, but there are those who think that it doesn't have to be.
Pirates
"Pirates" is a general term for any armed seafaring group that exists outside the jurisdiction of the World Government. Many of these are very bad people - cruel warlords who exploit the weak and oppressed for their own gain. Some are treasure-hunting privateers, sailing free in search of the world's countless hidden wonders. Some are bounty hunters, who the World Government's Marines have a strained but tolerant relationship with, due to their common enemies. The one thing all pirates share is an absolute freedom to live their lives however they please.
Notable pirates will be given official bounties by the World Government in order to kep bring them to justice. These can be anywhere from a pittance of a few hundred Berries (100B ~= one dollar) for small-name pirates to hundreds of millions for the most dangerous scourges of the seas. Many pirates use these numbers as a way of measuring who has the strongest reputation - having a massive bounty draws respect from other pirates, but also attention from bounty hunters.
Devil Fruit
Legends speak of rare and mysterious fruit bearing mighty power. Nobody is entirely sure where they come from, but they are some of the most sought-after treasures in the world. If you eat a Devil Fruit, then it will grant you some incredible power - turning your body into lightning, splitting yourself into pieces, controlling gravity itself, the possibilities are limitless. However, it comes at a steep cost - anyone who has eaten a Devil Fruit will sink like a stone in seawater. So, Devil Fruit users are some of the most powerful and dangerous people in the world, but they also bear a great risk.
Each Devil Fruit is unique, and has a name, usually consisting of a single syllable or word repeated twice (Gum-Gum Fruit, Chop-Chop Fruit, etc). If one person eats two Devil Fruits, the second will act only as a lethal poison.
What I Want From You
1. An indication that you are interested in joining the game.
2. Which days of the week will work best for you. (Ascension players, fear not - this won't start until after that game ends).
3. Character concepts. The crew will eventually need some combination of a Captain, a First Mate, a Navigator, a Doctor, a Cook, and whatever other roles you can think of.
4. Questions about the game or the setting.
5. Your favorite kind of egg.
Respond here or on plurk.

no subject
- I can do any day of the week, but would prefer not Sunday, as I get extra pay at work for working Sundays.
- Ideas are vague, but I was going with some sort of insane gambling themed guy who's motto is "Every time you set sail, you're gambling for your life with Davy Jones."
I hadn't worked out much of anything beyond that. There was some talk of him being captain, but honestly after being the Captain in Ascension, I would kinda prefer to let someone else take that role.
- ?????
- Omelet
no subject
- Suave bastard gentleman thief
- Hired to steal a Devil Fruit from someone scary, for someone scary
- Theft goes horribly wrong, probably due to intervention of the other PCs
- Ends up eating the devil fruit himself, becomes a Glass Man (stealth, light refraction, fragility, sharpness somehow?)
- Has to flee from his employers, who are pissed off at him for eating the devil fruit
- Used to the high life. Fancy food, clean clothes, servants, classy parties, James Bond shit. So suddenly having to live on a cramped ship will make him grumpy
no subject
-I can do Monday to Thursday, I'm working Sat-Sun, and often working Friday
-Going with the son of a high-ranking navy guy who ran away from home in order to find his missing mom. He's a little gun shy, but is an excellent navigator
-n/a for now
-Poached
no subject
1. I am very interested in joining this game!!!!111
2. Any day of the week work, but preferences for not Wed/Thurs
3. My initial idea is the young daughter of a noble who runs away because she's romanticized the idea of piracy. Probably with eidetic memory and a head for maps, to act as the crew navigator, and perhaps a devil fruit of some kind.
4. No questions
5. Easter
no subject
-Daughter of a noble family
-Studied on an Academy Island - island with dozens of schools from Elementary to Universities
-Fixated on pirate stories, believes several fictional accounts are historically accurate too
-Intrigued by the AU-analogue of the Missing Century or whatever it is the government is hiding
-Stole her daddy's ship and devil fruit and rode off into the sunset to be a pirate captain
-Devil Fruit idea: Read or Die-esque paper manipulation (think about it)
no subject
-Almost all days are good with me, certainly, thanks to being mostly unemployed.
-I'm thinking a Mermaid character, aiming for the position of Master-at-Arms or First-Mate.
-31 isn't too old to be a member of the crew, yes? :D
-Scrambled.
no subject
-Thurs. or Sat. Nights are best but nothing is off
- Fishperson mimic octopus chef with a dark past
- Omelet
How much cannibalism is acceptable ?
no subject
no subject
- I am going to be totally open in the very near future
- First thing that comes to mind is an intellectual Fishman, who doesn't know the first damn thing about Fishman Karate but has actually studied weather patterns and currents and cartography enough to be a damn good navigator.
- Scrambled 4 lyfe
no subject
The best.