prof: (Default)
Quinn ([personal profile] prof) wrote2015-01-18 11:39 am

Let's Play Umineko Chiru, Episode 6 Scene 20: The Raised Stakes


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October 5th, 1986, 1:12 AM
22 hours, 48 minutes remaining


There is a knock on Erika's door.








Oh, that detective proclamation thing. Do as you wish.
No, I mean the opposite. I say we raise the stakes.
Raise the stakes...?
What's this? Now that sounds interesting. What do you mean?
It's simple. Battler got a shot off at us in the last game. So, if Erika does the same in this game, we're only even.
Wasn't the last game a tie?
We threw a game we should have won easily, right? If that isn't a loss, I don't know what is. Right, Erika?
Yes, my master. If I hadn't failed so miserably, we would have won that game by default...
Ooooh, I get it. So this time, you'll intentionally fight at a disadvantage by not making a detective proclamation... and win despite that! You're scheming to not only wipe out your loss from the previous game, but to totally flip the score upside down, right?
You intend to challenge the game Battler poured his heart and soul into with a foolish handicap like that? That is not only presumptuous, it's quite rude!
Sure is. It sounds more like an excuse just in case they lose.
True, you could also look at it that way. If they win, it's a great victory, but if they lose, Erika's side has a nice little excuse. Isn't that a bit unsporting?
Don't worry, this bet is balanced on both sides. If we win as a human without the detective proclamation this game, it will be impossible for Battler and the others to pick up the pieces of the Illusion of the Witch. But on the other hand, if Erika loses, that detective trash will be sent into the depths of oblivion along with the worst possible Fragment.



Well, that is true.. If Battler makes it through this game, it will mean that Battler has 'won' Beato's game, and the game will end. In a sense, it's a showdown you can't escape, right?
...I see your position. Are you okay with that, Erika?
Y... Yes, of course. In order to regain my master's trust in me, which was lost by my previous defeat, I will even risk my own destruction...
Is that of your own will?
...
What's wrong, Erika? Answer him, okay?



Battler...
...Sure, that's fine. If that's what you want, I'll accept that challenge.
...Thank you very much. I'll make sure you don't regret it.
After all, when Battler played for the human side, he never had anything as convenient as the detective's authority. All he was allowed to use was the blue truth and asking Beato to repeat what he said.
Exactly. In a way, the last game was unfair. We failed to win despite that, which is why it was no different from a loss.
Do what you want. If you feel like making a detective proclamation, do it whenever you like. I understand that you're holding it in reserve at the moment.
You really think I would use it? Against an opponent like you?
Then get started, you two. I'm already starting to get bored.
Leave it to me, my master! I will destroy the Illusion of the Witch for you without fail!






A while back, Maria and Battler both went downstairs to get something to drink. Jessica tried to call the mansion, but there was no reply.



There's obviously no strangers on this island, so what could go wrong?

Erika says to tell the guest house servants to not leave the building, and heads out.



The entrance hall to the mansion was locked at the start of the family conference last game, but it's unlocked now. Was it not set this time, or was it unlocked later?



Krauss and Rudolf are shouting about something on the other end of the parlor. Sounds like the crimes have already started...






BGM: Deep Blue Jeer

Those who left to take a break didn't come back, so the adults went to the parlor. When they did, the door was sealed from the inside, and they couldn't open it. You'll see later, but the hat stand in the parlor had been used to bar the double doors from the inside.
So you're trying to say that the door was blocked from the inside, and the windows were also locked from the inside?
That's it. When they went around and looked into the parlor through the window, they saw Rosa lying on the sofa in an unnatural position, with blood pouring from her forehead. They then smashed the glass, entered the parlor, and discovered that Maria was also there, lying by the wall and covered in blood.
Got it. That would make them yell. And the other crime scenes?
The entrance wasn't locked when you came into the mansion because they had gone out through it to check the parlor from the outside. Since it had been locked before they went out of it, and there was a chance that the other people who had gone missing were lying elsewhere within the mansion, the adults are now searching the entire building.
So does it match the places where the victims died in that long, crazy delusion of yours that you showed earlier?
They match.
Rosa and Maria were in the parlor. Also, Natsuhi was in her own room, and Kyrie was in Krauss's study. Eva was in the rose garden... no, wait, she was moved to the VIP room, wasn't she?
Yes. Eva's corpse was found in the VIP room.








Rudolf, rifle in hand, tells Gohda to cut the chain. The culprit could be in there!



As soon as Gohda cuts the chain, Rudolf pushes him aside and enters the room.





First he lost is wife. Next, he lost his son.



Nobody is hiding in the room. The chain was set.

All of the murder scenes are separate closed rooms.






And all of the crime scenes are closed rooms. It's a murder that could not have been performed without magic.
Hmph, isn't seeing through that the point of this game? In other words, it must be a murder that could have been performed without magic. After all, if it really could be done only with magic, this wouldn't be a game.
That's an interesting thought. Yes, that's the sort of game we've been playing.








'Magic can only do what you can accomplish by your own hands,' was it?



Magic doesn't do what you can't do without it. It takes what you already did and transforms it into something more.



If Ange had called the classmates away and murdered them one by one, then the Stakes would have been able to magically slay them. Magic adorns human action.



This Erika person has understood that since the beginning. That's why she will never surrender to witches. She is confident that it must be explainable with tricks. The old Battler was toyed with so frequently because he did not possess that confidence.
If this rule is seen through, the witch loses any chance at victory. THat's why they have to make their opponent surrender before they see the truth of this rule. The longer thte match is drawn out, and the more hints are given, the greater the witch's overwhelming disadvantage becomes.








Erika runs around the mansion, checking all the crime scenes, as this goes on. Since she doesn't have the detective's authority any more, she has to investigate crime scenes while she still can.








It is true that you have an incredible photographic memory, Lady Erika. By combining that with the detective's proclamation, it is impossible for you to be fooled by ANYTHING.
Yeah, I get it. Since no detective proclamation has been made about me, even my photographic memory doesn't count as foolproof evidence. Of course, I understand that. Still, that doesn't mean I can afford to miss viewing the crime scenes directly. After all, in the last game, my pride in that regard led me to a truly miserable failure.
For example, by this argument, no matter how well you examine a person's corpse, you could not even guarantee that they werenot faking their death with absolute CERTAINTY. Most probably, features of this situation must be individually confirmed by telling Battler to repeat them in red.
And I'll need to use the blue truth liberally in order to make him. I understand. Let's start with the basics. The lack of the detective's authority is no handicap. It simply means that I'm fighting under the same conditions Battler once was.










All of the scenes look like closed rooms. Notably, the master keys aren't important to this mystery.



Erika has to be careful with this game board. She can't even confirm the corpses on her own...


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