Entry tags:
Let's Play Mother 3
Chapter 2: Thief Adventure
Part 3: Doing it Wrong
On with the dungeon!

There are already two things I don't trust in this area: Mirrors, and animated rocking horses.
At this point, the enemies (namely those rockin' ghosts) are strong enough that my usual boss tactic of "put asleep, lower off/def, then fight" is now my usual universal battle tactic.

I like the idea behind this healing item. How much HP you recover from eating it depends on how much you like cheese. Duster, as it turns out, loves it, and recovers 60 HP.

Here's a tricky bit - right before you go into a battle, everything turns gray except for enemies.
Look at the door in the background.

Sure enough, the door was a trap. There wasn't even anything behind it!
We're going to head back to heal up one more time, I think.

All right, now we'll head all the way back to the top.

Along the way, there's another friendly ghost who will trade Rotten Eclairs for Beef Jerky at a 1-for-1 rate, instead of the 2-for-1 I was managing at the Ghost Bazaar. Cha-ching!
Anyway, back to our ascent...

Well, this is new.

MR. PASSION
The music I am playing is "Family Matters, 2nd Movement." Listen thoroughly.
[Yes No]
This is what artistic know-nothings like you get!

Boss battle!
Mr. Passion's boss music is really cool. It's a psychotic mashup of Beethoven's 5th, several other classical pieces, and one of the other battle themes that's filled with frantic classical-style piano playing.

Even after I've lowered his stats, Mr. Passion is quite the formidable opponent. He attacks with his baton, or by telekinetically flinging furniture at you.

As in my last run, I manage my first full 16-hit combo on this fight!

This is Mr. Passion's most dangerous attack. It hits three times consecutively, doing a total of upwards of 25 damage on a non-critical hit when his offense has been lowered.


Artistic Integrity: 0
Kicking a ghost in the face: 1

Now that the room is no longer filled with furious baton-waving and stuff-throwing, I can rest on this sofa to recover my HP.

Ooooooohh.

The Noble Spitoon! Our quest is at an end!

The sun has risen! It takes my eyes a moment to adjust to the light outside.

Nippolyte is kind enough to give me the Drawbridge Key, so that I can just take the front entrance from now on.
Let's go back to Wess, and show him the fruits of our labors!
Well, that went, uh. Well?




Ohhhh dear.
To Be Continued
Part 3: Doing it Wrong
On with the dungeon!

There are already two things I don't trust in this area: Mirrors, and animated rocking horses.
At this point, the enemies (namely those rockin' ghosts) are strong enough that my usual boss tactic of "put asleep, lower off/def, then fight" is now my usual universal battle tactic.

I like the idea behind this healing item. How much HP you recover from eating it depends on how much you like cheese. Duster, as it turns out, loves it, and recovers 60 HP.

Here's a tricky bit - right before you go into a battle, everything turns gray except for enemies.
Look at the door in the background.

Sure enough, the door was a trap. There wasn't even anything behind it!
We're going to head back to heal up one more time, I think.

All right, now we'll head all the way back to the top.

Along the way, there's another friendly ghost who will trade Rotten Eclairs for Beef Jerky at a 1-for-1 rate, instead of the 2-for-1 I was managing at the Ghost Bazaar. Cha-ching!
Anyway, back to our ascent...

Well, this is new.

MR. PASSION
The music I am playing is "Family Matters, 2nd Movement." Listen thoroughly.
[Yes No]
This is what artistic know-nothings like you get!

Boss battle!
Mr. Passion's boss music is really cool. It's a psychotic mashup of Beethoven's 5th, several other classical pieces, and one of the other battle themes that's filled with frantic classical-style piano playing.

Even after I've lowered his stats, Mr. Passion is quite the formidable opponent. He attacks with his baton, or by telekinetically flinging furniture at you.

As in my last run, I manage my first full 16-hit combo on this fight!

This is Mr. Passion's most dangerous attack. It hits three times consecutively, doing a total of upwards of 25 damage on a non-critical hit when his offense has been lowered.


Artistic Integrity: 0
Kicking a ghost in the face: 1

Now that the room is no longer filled with furious baton-waving and stuff-throwing, I can rest on this sofa to recover my HP.

Ooooooohh.

The Noble Spitoon! Our quest is at an end!

The sun has risen! It takes my eyes a moment to adjust to the light outside.

Nippolyte is kind enough to give me the Drawbridge Key, so that I can just take the front entrance from now on.
Let's go back to Wess, and show him the fruits of our labors!
Well, that went, uh. Well?




Ohhhh dear.
To Be Continued