All right, the situation is as follows: The northern path leads to a locked door. To a frail caster like me, a nasty trap could be fatal! The western path leads to an area of darkness. I'm at a big disadvantage in the dark, because I can't see enemies coming until they're already in melee range. The eastern path can lead me down to the next floor, going deeper without fully exploring this floor.
...
All right, the situation is as follows:
The northern path leads to a locked door. To a frail caster like me, a nasty trap could be fatal!
The western path leads to an area of darkness. I'm at a big disadvantage in the dark, because I can't see enemies coming until they're already in melee range.
The eastern path can lead me down to the next floor, going deeper without fully exploring this floor.