くるみ Kurumi
小悪魔 Koakuma
パチュリー Patchouli
小悪魔 Koakuma
パチュリー Patchouli
Princess Undine
User: Patchouli
Effect: None
Forest Blaze
User: Patchouli
Effect: Graze damage +20%
User: Patchouli
Effect: None
Forest Blaze
User: Patchouli
Effect: Graze damage +20%
Chapter Ten
Humans and Youkai
Victory Conditions
Sakuya defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
???
Humans and Youkai
Victory Conditions
Sakuya defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
???
Victory Conditions
Sakuya defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
Yuka engaged in combat at least once.
Murder Doll
User: Sakuya
Effect: Evasion and Defense -10%
Sakuya's World
User: Sakuya
Effect: Sakuya always attacks first
Sakuya defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
Yuka engaged in combat at least once.
Murder Doll
User: Sakuya
Effect: Evasion and Defense -10%
Sakuya's World
User: Sakuya
Effect: Sakuya always attacks first
BGM Volume
SFX Volume
Grid Visible
Set BGM on Load
Key Config
SFX Volume
Grid Visible
Set BGM on Load
Key Config
吟醸 Ginjo Sake
Restores 2000 HP when used
麦酒 Beer
Restores 100 MP when used
グリモワール Grimoire
MP +50
蛍火の珠 Firefly Orb
Night aptitude increased to A
Restores 2000 HP when used
麦酒 Beer
Restores 100 MP when used
グリモワール Grimoire
MP +50
蛍火の珠 Firefly Orb
Night aptitude increased to A
Reimu
Level 1: Youkai Buster 1
Type: Command
Effect: For 1 battle, +15% damage against enemies of type 'Youkai'.
Level 2: Youkai Buster 2
Type: Command
Effect: For 1 battle, +30% damage against enemies of type 'Youkai'.
Level 3: Youkai Buster 3
Type: Command
Effect: For 1 battle, +45% damage against enemies of type 'Youkai'.
Marisa
Level 1: Danmaku is Power 1
Type: Command
Effect: For 1 battle, MP cost reduced by 20% and damage increased by 15%.
Level 2: Danmaku is Power 2
Type: Command
Effect: For 1 battle, MP cost reduced by 40% and damage increased by 25%.
Level 3: Danmaku is Power 3
Type: Command
Effect: For 1 battle, MP cost reduced by 60% and damage increased by 35%.
Keine
Level 1: Sensei 1
Type: Attribute
Effect: Adjacent units earn 10% more EXP.
Level 2: N/A
Level 3: Sensei 2
Type: Attribute
Effect: Adjacent units earn 20% more EXP.
Level 1: Youkai Buster 1
Type: Command
Effect: For 1 battle, +15% damage against enemies of type 'Youkai'.
Level 2: Youkai Buster 2
Type: Command
Effect: For 1 battle, +30% damage against enemies of type 'Youkai'.
Level 3: Youkai Buster 3
Type: Command
Effect: For 1 battle, +45% damage against enemies of type 'Youkai'.
Marisa
Level 1: Danmaku is Power 1
Type: Command
Effect: For 1 battle, MP cost reduced by 20% and damage increased by 15%.
Level 2: Danmaku is Power 2
Type: Command
Effect: For 1 battle, MP cost reduced by 40% and damage increased by 25%.
Level 3: Danmaku is Power 3
Type: Command
Effect: For 1 battle, MP cost reduced by 60% and damage increased by 35%.
Keine
Level 1: Sensei 1
Type: Attribute
Effect: Adjacent units earn 10% more EXP.
Level 2: N/A
Level 3: Sensei 2
Type: Attribute
Effect: Adjacent units earn 20% more EXP.
Youmu
Level 1: Weaponmaster 1
Type: Command
Effect: Next battle, "Cut Through" automatically activates
Level 2: Gardener
Type: Attribute
Effect: "Cut Through" Level +1
Level 3: Weaponmaster 2
Type: Command
Effect: For one turn, "Cut Through" probability +20%
Rumia
Level 1: Darkness 1
Type: Command
Effect: For one battle, adjacent enemy accuracy halved
Level 2: Darkness+
Type: Attribute
Effect: Laser damage reduced by 1300
Level 3: Darkness 2
Type: Command
Effect: For one battle, adjacenet enemy accuracy to zero
Nitori
Level 1: Extending Arm 1
Type: Command
Effect: Steal an item from an adjacent unit
Level 2: N/A
Level 3: Extending Arm 2
Type: Command
Effect: Steal an item from a unit up to 2 spaces away
Level 1: Weaponmaster 1
Type: Command
Effect: Next battle, "Cut Through" automatically activates
Level 2: Gardener
Type: Attribute
Effect: "Cut Through" Level +1
Level 3: Weaponmaster 2
Type: Command
Effect: For one turn, "Cut Through" probability +20%
Rumia
Level 1: Darkness 1
Type: Command
Effect: For one battle, adjacent enemy accuracy halved
Level 2: Darkness+
Type: Attribute
Effect: Laser damage reduced by 1300
Level 3: Darkness 2
Type: Command
Effect: For one battle, adjacenet enemy accuracy to zero
Nitori
Level 1: Extending Arm 1
Type: Command
Effect: Steal an item from an adjacent unit
Level 2: N/A
Level 3: Extending Arm 2
Type: Command
Effect: Steal an item from a unit up to 2 spaces away
Alice
Level 1: Hourai Doll
Type: Command
Effect: Create independent unit "Hourai Doll". Costs 30 MP and 5 Power.
Level 2: N/A
Level 3: Shanghai Doll
Type: Command
Effect: Create independent unit "Shanghai Doll". Costs 60 MP and 10 Power.
Daiyousei
Level 1: Courage 1
Type: Attribute
Effect: "Cure" costs 0 MP.
Level 2: N/A
Level 3: Courage 2
Type: Attribute
Effect: "Cure" costs 0 MP, +20% effect.
Cirno
Level 1: Freeze 1
Type: Command
Effect: Reduces move speed of adjacent enemy by half.
Level 2: N/A
Level 3: Freeze 2
Type: Command
Effect: Reduces move speed of adjacent enemy to zero.
Level 1: Hourai Doll
Type: Command
Effect: Create independent unit "Hourai Doll". Costs 30 MP and 5 Power.
Level 2: N/A
Level 3: Shanghai Doll
Type: Command
Effect: Create independent unit "Shanghai Doll". Costs 60 MP and 10 Power.
Daiyousei
Level 1: Courage 1
Type: Attribute
Effect: "Cure" costs 0 MP.
Level 2: N/A
Level 3: Courage 2
Type: Attribute
Effect: "Cure" costs 0 MP, +20% effect.
Cirno
Level 1: Freeze 1
Type: Command
Effect: Reduces move speed of adjacent enemy by half.
Level 2: N/A
Level 3: Freeze 2
Type: Command
Effect: Reduces move speed of adjacent enemy to zero.
Chapter 11
The Eternally Young Scarlet Moon
Victory Conditions
Red Mist Incident resolved.
Defeat Conditions
All allies defeated.
Bonus Condition
Capture all spell cards.
The Eternally Young Scarlet Moon
Victory Conditions
Red Mist Incident resolved.
Defeat Conditions
All allies defeated.
Bonus Condition
Capture all spell cards.
Eternal Meek
User: Sakuya
Effect: Damage increases as HP decreases.
Scarlet Shoot
User: Remilia
Effect: While in the field, -15% Evade in Focused mode.
Star of David
User: Remilia
Effect: -10% Evade.
Scarlet Gensokyo
User: Remilia
Effect: When determining damage, Evasion status -5 (?)
User: Sakuya
Effect: Damage increases as HP decreases.
Scarlet Shoot
User: Remilia
Effect: While in the field, -15% Evade in Focused mode.
Star of David
User: Remilia
Effect: -10% Evade.
Scarlet Gensokyo
User: Remilia
Effect: When determining damage, Evasion status -5 (?)
Chapter 12
Summer Home
Victory Conditions
All enemies defeated.
Defeat Conditions
All allies defeated.
Kurumi defeated.
Bonus Condition
Defeat all three fairies at the same time.
Summer Home
Victory Conditions
All enemies defeated.
Defeat Conditions
All allies defeated.
Kurumi defeated.
Bonus Condition
Defeat all three fairies at the same time.
Chapter 13
The Echoing Bell of the Wind God
Victory Conditions
Sanae defeated.
Defeat Conditions
Reimu defeated.
Bonus Condition
Clear the map at full HP.
The Echoing Bell of the Wind God
Victory Conditions
Sanae defeated.
Defeat Conditions
Reimu defeated.
Bonus Condition
Clear the map at full HP.
Chapter 14
To the heart of the lunatic darkness
Victory Conditions
Patchouli defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
Save Patchouli for last, clear the map.
To the heart of the lunatic darkness
Victory Conditions
Patchouli defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
Save Patchouli for last, clear the map.
Silent Selena
User: Patchouli
Effect: Maximum range -1.
Royal Flare
User: Patchouli
Effect: Move speed -1.
User: Patchouli
Effect: Maximum range -1.
Royal Flare
User: Patchouli
Effect: Move speed -1.
Final Chapter
Scarlets
Victory Conditions
Flandre defeated.
Defeat Conditions
All allies defeated.
Bonus Conditions
Capture all spell cards.
Scarlets
Victory Conditions
Flandre defeated.
Defeat Conditions
All allies defeated.
Bonus Conditions
Capture all spell cards.
Laevateinn
User: Flandre
Effect: Damage +1000.
Four of a Kind
User: Flandre
Effect: Accuracy +1% for each body.
And Then There Will Be None?
User: Flandre
Effect: ???
Ripples of 495 Years
User: Flandre
Effect: When determining damage, Defense Status -5
User: Flandre
Effect: Damage +1000.
Four of a Kind
User: Flandre
Effect: Accuracy +1% for each body.
And Then There Will Be None?
User: Flandre
Effect: ???
Ripples of 495 Years
User: Flandre
Effect: When determining damage, Defense Status -5
Chapter 2
Magicians and Lies
Victory Conditions
Alice persuaded or Alice defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
???
Magicians and Lies
Victory Conditions
Alice persuaded or Alice defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
???
Artful Sacrifice
User: Alice
Effect: N/A
Victory Conditions
One of the Three Fairies defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
Defeat all fairies outside of the Three Fairies.
User: Alice
Effect: N/A
Victory Conditions
One of the Three Fairies defeated.
Defeat Conditions
All allies defeated.
Bonus Condition
Defeat all fairies outside of the Three Fairies.
See Reimu Route Chapter 3>. (http://professor-prof.livejournal.com/47947.html?thread=184139#t184139)
Chapter 4
Magicannon! Master Spark
Victory Conditions
Elly defeated.
Defeat Conditions
Any ally defeated.
Bonus Condition
All enemies other than Elly defeated.
Magicannon! Master Spark
Victory Conditions
Elly defeated.
Defeat Conditions
Any ally defeated.
Bonus Condition
All enemies other than Elly defeated.
Chapter 5
Daiyousei SOS
Victory Conditions
All enemies defeated.
Defeat Conditions
Daiyousei defeated.
Bonus Condition
Clear the map with over 75% remaining HP.
Daiyousei SOS
Victory Conditions
All enemies defeated.
Defeat Conditions
Daiyousei defeated.
Bonus Condition
Clear the map with over 75% remaining HP.
See Reimu Route Chapter 6 (http://professor-prof.livejournal.com/47947.html?thread=187723#t187723).

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