prof: (Default)
Quinn ([personal profile] prof) wrote2010-08-16 05:22 pm

Super Touhou Wars Translation Guide

I will be filling the comments of this post with various helpful translations of the in-game text in Super Touhou Wars. If you're interested in the game, then track this post!

Text that appears all over the game will go in here.

はい Yes
いいえ No

あり On
なし Off

TITLE SCREEN

[identity profile] professor-prof.livejournal.com 2010-08-17 12:27 am (UTC)(link)
スタート Start

ロード Load

コンティニュー Continue

オプション Option

START: Reimu

[identity profile] professor-prof.livejournal.com 2010-08-17 12:31 am (UTC)(link)
Name: Reimu Hakurei
Nickname: Reimu
Title: Wonderful Shrine Maiden of Paradise

The Hakurei shrine maiden. She's bad at studying, but she has a talent for getting things right on the first try. Gensokyo's representative realtype.

START: Marisa

[identity profile] professor-prof.livejournal.com 2010-08-17 12:32 am (UTC)(link)
Name: Marisa Kirisame
Nickname: Marisa
Title: Ordinary Magician

Living in Gensokyo, a fairly normal magician. Saying that danmaku's all about power, she blows her enemies away with firepower and range.

CHOOSE DIFFICULTY

[identity profile] professor-prof.livejournal.com 2010-08-17 12:37 am (UTC)(link)
Alpha mode (Easy)
For people who are new to SRPGs, and aren't got at them. Also for people who want to play without thinking too hard, or just want to clear the game.

Alpha Gaiden mode (Normal)
For people with experience with SRPGs. Enjoy the game and scenario, with a decent challenge.

F Final mode (Hard)
For people who believe in their own power. If you want more challenge than Normal, look here.

EX mode (Lunatic)
For the chosen ones. The difficulty level is completely unreasonable.

CHARACTER NAMES

[identity profile] professor-prof.livejournal.com 2010-08-17 12:40 am (UTC)(link)
天狗A Tengu A
天狗B Tengu B
椛 Momiji
にとり Nitori

[identity profile] professor-prof.livejournal.com 2010-08-17 12:48 am (UTC)(link)
魔理沙 Marisa
文 Aya

[identity profile] professor-prof.livejournal.com 2010-08-17 02:19 am (UTC)(link)
霊夢 Reimu
慧音 Keine
妖精 Fairy

[identity profile] professor-prof.livejournal.com 2010-08-17 02:25 am (UTC)(link)
人間A Human A
人間B Human B
人間C Human C
店主 Shop Owner

紫 Yukari
藍 Ran
阿求 Akyuu
妖夢 Youmu
ルーミア Rumia

[identity profile] professor-prof.livejournal.com 2010-08-18 12:29 am (UTC)(link)
老婆 Old Woman

美鈴 Meiling
咲夜 Sakuya
アリス Alice

[identity profile] professor-prof.livejournal.com 2010-08-18 01:16 am (UTC)(link)
サニー Sunny
ルナ Luna
スター Star
エリー Elly

[identity profile] professor-prof.livejournal.com 2010-08-19 01:12 am (UTC)(link)
チルノ Cirno
大妖精 Daiyousei
早苗 Sanae

REIMU ROUTE CHAPTER 1

[identity profile] professor-prof.livejournal.com 2010-08-17 12:44 am (UTC)(link)
Chapter 1
The Wonderful Shrine Maiden of Paradise


Victory Conditions
All enemies defeated.

Defeat Conditions
All allies defeated.

Bonus Condition
Clear the map in 5 turns.

REIMU ROUTE CHAPTER 2

[identity profile] professor-prof.livejournal.com 2010-08-17 02:26 am (UTC)(link)
Chapter 2
Visitor to the Human Village


Victory Conditions
Rumia defefated.

Defeat Conditions
All allies defeated.

Bonus Condition
Clear the map in 5 turns.

PART 2

[identity profile] professor-prof.livejournal.com - 2010-08-18 00:44 (UTC) - Expand

PART 2

[identity profile] professor-prof.livejournal.com - 2010-08-21 21:34 (UTC) - Expand

PART 2

[identity profile] professor-prof.livejournal.com - 2010-08-19 02:16 (UTC) - Expand

PART 2

[identity profile] professor-prof.livejournal.com - 2010-08-19 03:15 (UTC) - Expand

PART 2

[identity profile] professor-prof.livejournal.com - 2010-08-19 07:49 (UTC) - Expand

PART 2

[identity profile] professor-prof.livejournal.com - 2010-08-20 01:30 (UTC) - Expand

PART 2

[identity profile] professor-prof.livejournal.com - 2010-08-20 02:34 (UTC) - Expand

PART 2

[identity profile] professor-prof.livejournal.com - 2010-08-20 03:24 (UTC) - Expand

MARISA ROUTE CHAPTER 1

[identity profile] professor-prof.livejournal.com 2010-08-17 12:50 am (UTC)(link)
Chapter 1
Departure


Victory Conditions
All enemies defeated.

Defeat Conditions
All allies defeated.

Bonus Condition
Save Momiji for last, clear map.

MARISA ROUTE CHAPTER 2

[identity profile] professor-prof.livejournal.com 2010-08-20 07:20 am (UTC)(link)
Chapter 2
Magicians and Lies


Victory Conditions
Alice persuaded or Alice defeated.

Defeat Conditions
All allies defeated.

Bonus Condition
???

PART 2

[identity profile] professor-prof.livejournal.com - 2010-08-20 07:26 (UTC) - Expand

BATTLE MENU

[identity profile] professor-prof.livejournal.com 2010-08-17 12:53 am (UTC)(link)
Press Z on any ally to bring up!

移動 Move
地上 Land
空中 Fly
低速 Slow
高速 Fast
精神 Spirit
能力 Status
待機 Wait
攻撃 Attack

[identity profile] professor-prof.livejournal.com 2010-08-18 12:35 am (UTC)(link)
固有 Special
霊撃 Bomb

MAP MENU

[identity profile] professor-prof.livejournal.com 2010-08-17 12:57 am (UTC)(link)
Press Z on any empty space to bring up!

ターン終了 End Turn
全体マップ Entire Map
部隊表 Unit Roster
作戦目的 Objectives
精神検索 Spirit Ability Search
システム System
セーブ Save

END TURN

[identity profile] professor-prof.livejournal.com 2010-08-17 12:58 am (UTC)(link)
行動していないユニットが#体います。
ターンを終了してよろしいですか?

You still have # units that haven't moved. Are you sure you want to end your turn?

SPIRIT ABILITIES

[identity profile] professor-prof.livejournal.com 2010-08-17 01:02 am (UTC)(link)
鉄壁 Guard
For one turn, received damage is cut by half.

協力 Cooperation
Experience from next battle is doubled. Can be used with a bomb.

偵察 Scan
Get info on the selected enemy unit.

[identity profile] professor-prof.livejournal.com 2010-08-17 03:08 pm (UTC)(link)
信頼 Trust
Restores 2000 HP for the selected ally.

加速 Accelerate
For one turn, move speed +3.

直感 Sense
For one turn, accuracy 100%, and for one battle, evasion 100%.

気合 Spirit
Increases Power by 10.

PRE BATTLE SCREEN

[identity profile] professor-prof.livejournal.com 2010-08-17 01:13 am (UTC)(link)
レベル Level
命中 Hit chance
パワー Power
援護 Support

戦闘開始 Start battle
反撃選択 Choose counter
援護設定 Set support
戦闘デモ Battle animation

弾幕効果 Danmaku field
防御 Defense
回避 Evasion

POST BATTLE SCREEN

[identity profile] professor-prof.livejournal.com 2010-08-17 01:15 am (UTC)(link)
レベル Level
経験値 EXP
グレイズ Graze
点 Points

ATTACKS: MARISA

[identity profile] professor-prof.livejournal.com 2010-08-17 01:18 am (UTC)(link)
ウィッチレイライン Witch Ley Line
イリュージョンレーザー Illusion Laser
マジックミサイル Magic Missile
ナロースパーク Narrow Spark
スターダストレバリー Stardust Reverie
マスタースパーク Master Spark

ATTACKS: REIMU

[identity profile] professor-prof.livejournal.com 2010-08-17 02:00 am (UTC)(link)
昇天脚 Ascension Kick
ホーミングアミュレット Homing Amulet
パスウェイジョンニードル Persuasion Needle
陰陽玉 Yin-Yang Orb
封魔陣 Demon Sealing Circle
夢想封印 Fantasy Seal

STATUS SCREEN

[identity profile] professor-prof.livejournal.com 2010-08-17 01:23 am (UTC)(link)
Top menu:
ユニット Unit
キャラクター Character
武器 Weapons

STATUS SCREEN: UNIT

[identity profile] professor-prof.livejournal.com 2010-08-17 02:07 am (UTC)(link)
種族 Species

移動(低速) Speed (Focus)
運動性 Maneuverability
装甲値 Armor
治療費 Revive Cost
サイズ Size

地形 Terrain
空 Air
陸 Ground
水 Water
夜 Night

特殊能力 Special Skills
装備 Equipment

BATTLE SUMMARY

[identity profile] professor-prof.livejournal.com 2010-08-17 02:18 am (UTC)(link)
Left Column:
Difficulty
Clear Turns
Clear Time
Successful Attacks
Successful Defenses
Remaining HP
Remaining SP

Right Column:
Total EXP
Total Graze
Total Points
Spells Captured
Bombs Used
Earned WP
Save/Loads

INTERMISSION SCREEN: MENU

[identity profile] professor-prof.livejournal.com 2010-08-17 02:20 am (UTC)(link)
Unit Status
Unit Upgrade
Learn Skills
Favorite Units
Attack Upgrade
Equipment Change
System
Save
Load
Suspend
Next Map

EQUIPMENT LIST

[identity profile] professor-prof.livejournal.com 2010-08-18 01:14 am (UTC)(link)
天狗の団扇 Tengu Fan
Move +1

鬼の爪 Oni Claw
HP +500
Armor +50

[identity profile] professor-prof.livejournal.com 2010-08-19 03:07 pm (UTC)(link)
吟醸 Ginjo Sake
Restores 2000 HP when used

麦酒 Beer
Restores 100 MP when used

グリモワール Grimoire
MP +50

蛍火の珠 Firefly Orb
Night aptitude increased to A

SKILLS

[identity profile] professor-prof.livejournal.com 2010-08-18 03:24 pm (UTC)(link)
巫女 Miko
Accuracy and Evasion increase with level.

ほろ酔い Tipsy
+5 Starting Power.

張り付き Cling
When defending, ranged weapon final damage multiplied by 1.2.

援護攻撃 Offensive Support
When an adjacent unit attacks, you can attack at the same time.

援護防御 Defensive Support
When an adjacent unit is attacked, you can take the attack in their place.

気合避け Yell Protect
Accuracy and Evade increase in proportion to remaining HP. Degree determined by level.

嘘避け Bluff Protect
Chance to randomly evade. Degree determined by level.

発狂 Madness
Defense and critical rate increase in proportion to remaining HP. Degree determined by level.

かすり Graze
Graze damage reduced. Degree determined by level.

パターン化 Pattern
When defending, level/16 chance to attack first.

高速移動 Fast Mover
Increased attack with (P) attacks. As level increases, move speed increases.

低速移動 Focused Mover
Increased attack with non-(P) attacks. As level increases, damage with ranged non-(P) attacks increases further.

P回収(被弾) Power+ (Shot)
When taking damage, +2 Power.

P回収(命中) Power+ (Accuracy)
When hitting an enemy, +1 Power.

P回収(回避) Power+ (Dodge)
When evading an attack, +1 Power.

P回収(弾幕) Power+ (Danmaku)
When inside a danmaku field, +2 Power per turn.

見切り Predict
Accuracy and Evade +10 when Power over 130.

信念 Faith
Defense and Skill +10 when Power over 130.

SYSTEM

[identity profile] professor-prof.livejournal.com 2010-08-19 03:06 pm (UTC)(link)
BGM Volume
SFX Volume
Grid Visible
Set BGM on Load
Key Config

FAVORITE BONUSES

[identity profile] professor-prof.livejournal.com 2010-08-19 03:16 pm (UTC)(link)
Reimu
Level 1: Youkai Buster 1
Type: Command
Effect: For 1 battle, +15% damage against enemies of type 'Youkai'.

Level 2: Youkai Buster 2
Type: Command
Effect: For 1 battle, +30% damage against enemies of type 'Youkai'.

Level 3: Youkai Buster 3
Type: Command
Effect: For 1 battle, +45% damage against enemies of type 'Youkai'.

Marisa
Level 1: Danmaku is Power 1
Type: Command
Effect: For 1 battle, MP cost reduced by 20% and damage increased by 15%.

Level 2: Danmaku is Power 2
Type: Command
Effect: For 1 battle, MP cost reduced by 40% and damage increased by 25%.

Level 3: Danmaku is Power 3
Type: Command
Effect: For 1 battle, MP cost reduced by 60% and damage increased by 35%.

Keine
Level 1: Sensei 1
Type: Attribute
Effect: Adjacent units earn 10% more EXP.

Level 2: N/A

Level 3: Sensei 2
Type: Attribute
Effect: Adjacent units earn 20% more EXP.

[identity profile] professor-prof.livejournal.com 2010-08-19 03:21 pm (UTC)(link)
Youmu
Level 1: Weaponmaster 1
Type: Command
Effect: Next battle, "Cut Through" automatically activates

Level 2: Gardener
Type: Attribute
Effect: "Cut Through" Level +1

Level 3: Weaponmaster 2
Type: Command
Effect: For one turn, "Cut Through" probability +20%

Rumia
Level 1: Darkness 1
Type: Command
Effect: For one battle, adjacent enemy accuracy halved

Level 2: Darkness+
Type: Attribute
Effect: Laser damage reduced by 1300

Level 3: Darkness 2
Type: Command
Effect: For one battle, adjacenet enemy accuracy to zero

Nitori
Level 1: Extending Arm 1
Type: Command
Effect: Steal an item from an adjacent unit

Level 2: N/A

Level 3: Extending Arm 2
Type: Command
Effect: Steal an item from a unit up to 2 spaces away